Spell
NormalTop Share
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3628
Reveal 1 card from your Deck and place it on top of your Deck, then your opponent reveals 1 card from their Deck and places it on top of their Deck. You can only activate 1 "Top Share" per turn.
Top Share — Power Evaluation
Final Score: 45 ± 8 · Confidence: Medium
- Intrinsic: 43 · Deck: 46 · Meta: provisional
- Primary role: Utility · Secondary: Searcher/Tutor
Why it scores here
Top Share is a Normal Spell that only rearranges the top of each player's Deck. It does not search, build a board, generate advantage, or act as material, so its score comes mostly from being easy to run and reasonably accessible across 41 archetypes. The 164-deck sample confirms it is a live staple, but that frequency is not treated as proof of power. Its high co-occurrence with draw cards like Upstart Goblin and Card Destruction is a sign of a support role, not an independent engine.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Playable from hand in 164 recent decks across 41 archetypes at an average of 1.82 copies, but it cannot be searched or retrieved (observed; decks_evidence). |
| Combo & Conversion | 25 | No recorded boards, so it does not build a board on its own; its value depends on the draw cards it sets up (inferred; combos_evidence is empty). |
| Resource Economy | 35 | Card-neutral rearrangement of the top of the Deck with no net advantage or refuel; value comes only from the quality of the next draw (inferred; card text). |
| Effect & Interaction | 10 | Mutual top-deck reveal gives the opponent the same manipulation, with no negation, removal or lock (verified; card text). |
| Material Utility | 0 | A Spell card cannot be used as material, so the body contributes nothing here (verified; card type). |
| Resilience & Flexibility | 35 | Once-per-turn Spell with no field presence, so a single negate ends it and it has no multi-turn value (inferred; card text). |
| Deck-Building Efficiency | 70 | One-card slot that is easy to run with no garnets, locks or restrictions, and copies stack cleanly at 1 to 3 (observed; copies_per_deck). |
Calculation
Weight profile: Utility / no clear role (default), single role, no secondary blend. Intrinsic ≈ 43, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap, flexible deck-top manipulation that fits a wide range of decks
- Multiple copies can be run with little deckbuilding cost
- Broad presence across 41 archetypes, confirming it is not an isolated niche pick
Weaknesses
- Cannot search, add card advantage or act as material, so it has a low ceiling on its own
- Mutual effect gives the opponent the same manipulation
- Once-per-turn restriction and no board presence limit its impact
Counters / choke points
- No counter data supplied in evidence
Best use
Utility: deck-top setup alongside draw cards. Decks: Toon, Sky Striker, Greed. Suggested copies: 2.
Evidence & gaps
- Verified: Normal Spell with a once-per-turn top-deck reveal on both sides (card text); Legal in TCG and OCG (card.formats); 164 recent decks, average 1.82 copies, 41 archetypes (decks_evidence)
- Observed: Present in 76.2% of decks in gameplay type 4 and 21.3% in type 7 (decks_evidence.gameplay_types); Co-occurs with Upstart Goblin, Chicken Game and Into the Void in 70% to 79% of decks (decks_evidence.top_partners)
- Inferred: Primary role is Utility because it only rearranges the Deck top and has no search, board or material function; Its value comes from setting up the next draw rather than from direct advantage
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies assumed (unlimited) no usage statistics (StatisticsCard), so archetype inclusion % is from the deck sample only no rulings supplied for the simultaneous reveal interaction






